Eye blinking


#1

Hi there. I am working on my final project with Muse device and I need to build a game which is functioned only by blinks. In order to do that I need to detect where there is a blink. So I use Muse Monitor and I clearly see on my PC the whole signals that I receive from the device, but the “blink” function does not jump to ‘1’ when there is a blink. What’s the problem? Could I actually see it jumps to ‘1’ when there is a blink? Thanks in advance.
Here is a picture I captured, you can see the high jumps from the sensor and the blink function stays ‘0’.


#2

Blink and Jaw Clench need to be added as Markers, not as a scrolling visualizer.

Select Markers from the top left drop down and enter the OSC path as below:

For game coding, you should ignore the value of blink and just program your code to trigger in your OnReceive event.


#3

Thank you. Now the only problem is that it seems like it recognizes wrong data. I don’t blink and it keeps put the blink’s cursor


#4

The headband isn’t on properly. When you’re not blinking you should see a thin crisp line with tiny bumps.

This screenshot from Muse Monitor’s RAW EEG view, shows two blinks. You can see the non-blink data is much much smoother than from your screenshot. The better the headband connection, the smoother the line. In dry winter weather the sensor probably isn’t making a good connection, so try wetting the sensor band and ear contacts with a finger dipped in water before you start.


#5

Thank you very much.