I’m having trouble connecting Muse with the provided Unity Example Project. I used the example which can be downloaded here but once i’ve done the steps it just keeps giving me an Object reference not set to an instance of an object at the first line that calls for the muse to respond (Debug.Log("Libmuse version = " + muse.getLibmuseVersion());).
I have the Muse IO open which says that Muse is waiting for a listening process. Once I start this using the MuseLab and connecting to port 5000 it recieves data. How do I make this work for Unity? Because I am stuck and can’t find any other example projects to test. Any help would be appreciated!
Some things to note:
I have the Muse 2014 Headband, am using Unity 5.5.0f3
I just want RAW data that I can put into a UI text object in unity